About
Kodeclik is an online coding academy for kids and teens to learn real world programming. Kids are introduced to coding in a fun and exciting way and are challeged to higher levels with engaging, high quality content.
Popular Classes
Scratch Coding
Minecraft Coding
TinkerCAD
Roblox Studio
Python for Kids
Javascript for Kids
Pre-Algebra
Geometry for Kids
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Our top-notch instructors are formally trained in college-level Mathematics.
We offer small class sizes of 4-6 students per instructor. Group registrations are available by request.
Classes will meet once a week for 60 minute sessions. Students will sign up for classes that run for 16 weeks.
Tuition is payable per class and will be charged at $399 for 16 weeks.
(Grades 5-7)
Pre-Algebra 1 is aimed at giving students a solid foundation as they embark upon the study of Algebra. This course is ideal for students in advanced elementary and middle school levels (grades 5-7). It begins with a review of Arithmetic and slowly expands the student’s vocabulary to new types of numbers (negatives, fractions, decimals) explaining how to reason in these number systems. With the improved skills in abstraction, the course helps them understand how to formulate and solve linear equations in one variable.
Pre-Algebra 2 builds offf from where Kodeclik’s Pre-Algebra 1 left and introduces advanced concepts from factorization and basic number theory. It also introduces many applications including making sense of data, probability, and understanding trends and patterns. The key skill imparted by this course is an introduction to a range of problem solving strategies that will get regularly reinforced with each topic. This course prepares students for a detailed study of Algebra.
Geometry 1 begins from the most basic ingredients of geometry such as points, lines, and angles and uses triangles and quadrilaterals as the medium to introduce a range of geometric notions such as symmetry and congruence. Students are also introduced to studying these notions in the two-dimensional cartesian coordinate system as well as computing area and perimeter of geometric shapes. This course places a heavy emphasis on developing the student’s geometric intuition via visualizations and drawings before the student embarks on more rigorous proof-based geometry courses.
The Geometry 2 course introduces more complex shapes (e.g., circles) and three dimensional objects (e.g., cuboids, cylinders, cones, spheres). It presents a unifying emphasis on transformations to relate geometric shapes and, further, combines skills from Algebra and Geometry to introduce notions like the Pythagorean theorem and basic trigonometry. Students are also introduced to the importance of proofs in geometric reasoning.